Saturday, February 12, 2011

PE3_Premiere

1.     Basic Video Editing
o   Making a Rough Cut – Use the project panel to put clips in correct order and then use the ‘Automate to Sequence’ feature to quickly add clips to the timeline for the sequence.
o   Making Preliminary Edits – Clips with a lot of extra junk footage need to be trimmed before putting them into the timeline. To do this, you can make preliminary edits using the Source Monitor. To get a clip to there, you just need to double-click it in the project panel. Once you have done your preliminary edits, then you can place it on the timeline by clicking on the overlay edit button. A preliminary edit can be saved by dragging it back onto the project panel.



o   Creating Overlay and Insert Edits –



o   Using Video Layers to Add B-Roll – Video layers allow the editor to add extra footage on top of the main footage.
o   Using Ripple Edits and Ripple Delete – When you are trimming clips on the timeline, you want to make sure that you do not create any gaps in your sequence. In



o   Performing Slip Edits – A slip edit is when you keep your cut points but change what part of the clip you see in that window on the timeline.
o   Using the Razor Tool – If your clips and audio aren’t matching up the way that you expected, you can use the razor tool to split clips so that they can be moved around on the timeline and add space. The razor tool can also be used to remove unwanted sections of clips.



o   Moving Edit Points – The rolling edit tool allows you to move the edit point between clips. This can be very helpful when you have to edit to audio as well.
o   Navigating Efficiently in the Timeline – There are many different ways to navigate the timeline. I have listed these ways below. You must be very efficient at performing these operations to become a good editor.
o   Helpful Shortcuts & Terms:
o   Rough Cut – quick version where all clips are quickly added to the sequence in the correct order
o   Full Sequence View - \ (allows you to see entire sequence)
o   I – set in point
o   O – set out point
o   Shuttle – fast scrubbing in source monitor
o   Jog – slow scrubbing in source monitor
o   Overlay Edit – replaces clip form selected point with time indicator
o   Insert Edit – this will split the clip and insert the new footage between the existing clip on the timeline in the sequence.
o   A-roll – main footage, main subject
o   B-roll – extra footage
o   Command + trim (click) – Ripple Edit (allows you to trim and ripple delete all at once)
o   Slip Tool – Y
o   Razor Tool – C
o   Eye – enable/disable video track output
o   Home button – move to first frame of sequence
o   End – moves to end of program
o   Rolling Edit – N
o   Advance one frame – right arrow key
o   Go back one frame – left arrow key
o   J K L – use these keys to navigate through the timeline
9.     Creating Moving Elements
o   Using Layered Photoshop Files – You can import a Photoshop file as a sequence into your Premiere project to animate it.
o   Animating Clip Position – In the effects editor, you can adjust certain properties of the image and add key frames to animate a Photoshop file.
o   Fading Layers In and Out – This works the same as movement animation, except you just change the opacity in the effects editor.






Here is link to my Viddler account for a sample of a video I created using what I learned about Premiere. I think the best thing I have learned so far is how to animate Photoshop pictures in Premiere like I did on the intro screen for this video (HopeFilms):

http://www.viddler.com/explore/Jhughes82/videos/9/



**Important note: I plan to continue my Premiere Essential Training as I have time. 
The videos are over 5 hours in length though as compared to the 2 and a half for iMovie.

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